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Mike Weber wrote:
> True, but in some cases I want to perform CSG operations like this
> regardless of the object.
I hate to burst everyones bubble here but CSG operations do not work with
triangle mesh objects.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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